Videogames: Introduction

 1) What were the first videogames like?

they were born upon mighty post war mainframes, designed for rapid code breaking and the calculations for ballistics missiles  


2) How have videogames changed over time?

Overtime they have become more tied towards phone gaming and console as well as pc gaming. They have become more developed from basic arcade games made for 1 or 2 people to wide national games that can be played by everyone and anyone. They are now more aesthetically more pleasing and have better graphics which provide diversion.  

3) What do the most successful games have in common? Answer this in as much detail as you can. Think about audience pleasures - what do people like about playing videogames?

The most successful video games provide the player entertainment and also some form of personal identity and or relationships. This allows the player to be fully emersed in the game and so they will find a greater pleasure playing the game. Also, people might find living vicariously, form another perspective to be more enjoyable as they may have never experienced something like that before. This is why the most earliest video game became popular as it was something new and unusual to the normal person. 

4) What criticisms have been made towards videogames?

They can be to addictive and distract people and children. 

1) At the time of the article, how many Fortnite players were there worldwide? (Bonus question - how many are there now? Try Googling it.)
  • As of 2026, Fortnite has over 650 million registered users
  • Fortnite had over 650 million registered players worldwide

2) Why is it so popular? What are the audience pleasures of the game?

It's popular because Fortnite is free-to-play accessibility, cross-platform play, and a "social hangout" nature that appeals to both casual and competitive gamers which relationship pleasure comes to play as gamers are able to communicate through the game building friendships through gaming.  
3) Why might some people criticise Fortnite?

Fortnite provides Inappropriate and immature interactions such as shooting and killing other people, and also this triggers children's minds to be influenced by these actions and display them in public. In addition, playing an excessive amount of gaming such as Fortnite can be an addiction and cause students to get less sleep.



4) Copy and paste two comments from 'below the line' of the Guardian article - these are comments written by Guardian readers in response to the feature. Select one comment you agree with and one you disagree with and explain why.

agree :" the game involves, creativity, strategy, team work and problems solving, half the fun is the building and the pure sense of camaraderie with your mates" because the game helps friends with teamwork and think strategically to how to win the game.

disagree : "It is addictive and kids can end up spending quite a lot on those V-Buck's" because the game is really addictive and when kids get serious about the game they intend to buy skins in the game. The more they play, the more they might spend as the game is very addictive 

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